![]() Three new Paragon Trees are also arriving: Massacre, Brawler, and Duelist. The chance to receive Legendary and Set items as a drop has been increased by 250% for players far below the Server Paragon Level-as a player gets closer to Server Paragon Level, these increased drop rates will decrease.The maximum Experience rewards for being below Server Paragon Level has been increased from 400% to 800%.All servers below a Server Paragon Level of 320 will be set to a Server Paragon Level of 320.To help prepare all adventurers for the dangers awaiting them in the new Stormpoint Zone, we have made some adjustments to the experience of catching up in Server Paragon Levels: The Set item will be rewarded via the Codex. Completing three dungeons will now reward a guaranteed Set item once per day.Completing a Bestiary quest will now guarantee a Legendary item upon the first turn in each day.The Bounty chest now has a higher chance to drop Legendary items.To address this, we are incorporating them seamlessly into daily activities so that players have more opportunities to receive these types of items. We have received a great deal of feedback from players stating they felt Legendary and Set items did not drop often enough. Our new Sever Paragon Level experience and loot bonuses will elevate you to Hell VI promptly.įor more information on how to unlock all Hell Difficulties in Diablo Immortal, see our Voidwound Helliquary section. If battling the strongest nightmares to walk through Hell’s gates seems intimidating, don’t worry. In the Hell Difficulties menu, you will see that Hell Difficulties VI, VII, and VIII are new options. Three additional Hell Difficulties have been added to aid players in raising their Paragon Level to never-before-achieved heights. ![]() Hell’s flames burn bright and hot, more now than ever before. Specific dates for any content going live afterward are provided below.įeature Updates Introducing Hell Difficulties VI, VII, and VIII After the maintenance has concluded, all items mentioned below will be live. PST for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on December 14, from 12 a.m.–2 a.m. Our next Content Update will come in early January of 2023.Īs with previous Content Updates, there will be server maintenance starting on December 13, from 4 p.m.–6 p.m. Here’s to many more Content Updates!īefore we dig into this Major Update, because of the incoming holidays, we will not release a Content Update in two weeks as we traditionally have. We want to take a moment to thank you for helping us reach this monumental milestone-it is an understatement to say this would be impossible to achieve without you, our community, and the incredible feedback many of you have provided since Diablo Immortal launched six months ago. To find out how you can embark on this new Questline, and to watch our developers reveal more details about the island’s grim past, see our Stormpoint section. Players will sail to the salt-scrubbed prison island to investigate a sinister plot to harness the power of the largest Worldstone shard, which has overtaken the island. Hoist up your courage, because you’re going to need it in Stormpoint, our first post-launch Zone. This update is packed with a slew of changes to existing content and systems, as well as new content, such as the Stormpoint Zone, Voidwound Helliquary, and much more! I definitely suggest you watch his full video on the topic below which is very good.Welcome to Terror’s Tide, our second Major Update for Diablo Immortal. Here, however, those kinds of die-hard players are being left out in the cold in favor of ones who agree to pay vast sums of money.Īs for echohack, he’s determined to keep playing, he’s just sad about this decision. Granted, more casual players may not hit many of these caps, and yet Diablo is all about catering to hardcore grinders, normally. That’s absolutely wild, and I’m trying to imagine games like Borderlands or Destiny just…ceasing to drop legendary or exotic gear because you’ve gotten too many other drops in a set period of time. But the game will literally dramatically reduce legendary gear drops if you get too many in a day. Keep in mind that all of these caps are in place for the “free grind” aspects of the game, yet there’s nothing stopping you from running infinite Rifts with bought Legendary Crests to hunt gems. For some of these, you can complete an event and get a treasure chests where quite literally nothing comes out of it. The problem becomes since all these caps are hidden, if you’re playing a lot of Diablo Immortal in a given day, you have to keep a mental tally of how many drops you’ve gotten or how many events you’ve completed in order to not trigger these caps and find yourself in a diminishing returns black hole where you’re essentially playing for nothing.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |